British Academy Award winner Jesper Kyd scored Ubisoft’s Assassin’s Creed videogame. Kyd created orchestral compositions with acoustic, percussion and vocal performances for the project.
“We listened to many composers before finding the right person for Assassin’s Creed,” says videogame producer Jade Raymond. “Jesper Kyd turned out to be the perfect match for the title because he is able to create epic historical pieces fused with both traditional medieval instruments and modern synth sounds. For Assassin’s Creed, we wanted the score to capture the gruesome atmosphere of medieval warfare, but also be edgy and contemporary. Jesper not only achieved this balance, but also underlined the changes in game play and pacing in a way that immerses the player even further into the Assassin’s Creed experience.”
Each setting within the game has its own theme and distinct musical identity, ranging from the tragedy-stricken city of Acre to the proud stoic stronghold of Damascus to the capital of Jerusalem.
“I was inspired by the deep and engaging world of Assassin’s Creed, and working with the visionary team at Ubisoft Montreal was a fantastic experience,” Kyd says. “It was truly refreshing to be given so much creative freedom for such a high-profile blockbuster title and I believe we took it to the max.”