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Solid State Logic Premieres System T for Broadcast Audio

Solid State Logic announced and displayed System T (price TBA) at NAB 2016 in Las Vegas (Central Hall C2627). Designed from the ground up to provide the power to handle large-scale productions in a multi-platform delivery driven future, System T is a new fully networked broadcast audio production environment.

A range of hardware and software control interfaces can be placed anywhere on a network with up to three consoles or control interfaces accessing a single or fully mirrored redundant pair of processor engines. Multiple processor engines can be used on a single network. Control interfaces and processing resource can be re-configured to suit daily requirements. Routing and I/O is Dante based with System T featuring Dante HC (High Channel) connectivity.

SSL’s expanding Network I/O range puts SSL audio quality Stageboxes and interfaces wherever they are required in a facility. With Dante exceeding the 500-product landmark, System T has plug-and-play discoverability and interoperability as central principles. System T features a wealth of innovation in technology and conceptual design and delivers the versatility to create previously impossible system configurations and to handle future expansion.

The Dante AoIP network, integrating the AES67 transport standard, offers large-scale routing and remote control of a diverse range of Dante-compatible I/O devices. System scaling requires only additional networking switch capacity. This makes large-scale deployment extremely cost-effective. A 24-way, non-blocking Gigabit Ethernet switch, for example, offers the equivalent of a 12,000×12,000 TDM router at a fraction of the cost.

Proven SSL Network I/O products and bridging technologies (analog, AES, MADI, SDI) mean that System T will fit anywhere, including in existing traditional TDM-based routing infrastructures. This will allow broadcasters to manage their migration to network-based audio transport and routing without dismantling existing provision and without compromising on audio quality.

The Tempest processor Engine is the heart of System T and uses SSL’s patented Optimal Core Processing for real-time, 64-bit CPU-based, floating point mixing and processing. Tempest is the foundation of an advanced broadcast architecture that is built for purpose. Each processor Engine can handle up to 3072 inputs and outputs and provides 800 fully configurable processing paths, up to 192 mix buses, 800 EQs, 800 dynamics and 400 delays. Multiple Tempest Engines can be connected anywhere on the network (including separate fire zones if required) and used as mirrored redundant pairs or as additional processing resources that can be allocated around the network to any System T control devices. Paths, processing and routing can be dynamically allocated in real time without interrupting audio, a unique feature in a broadcast console.

A range of System T control interfaces can also be connected anywhere on the network and incorporate multi-touch and gesture-driven screen technology, hardware control, and intelligent, intuitive workflow. Broadcasters can specify configurations to suit almost any environment, from a large surface with dual operator/dual monitoring provision to remote hardware panels, to T-SOLSA (SSL’s remote online and offline control application) run from a PC. The System T hardware panels and touch screen driven software environment benefit from nearly 30 years of SSL design research into TV production operation. The overall system architecture innovation of System T is matched by an extensive collection of new operational and processing developments.

Additional feature highlights include a large internal FX rack with its own dedicated DSP (plug-ins include dialog noise suppression, dynamic and tonal shaping, reverbs, analyzers, and signal generators), enhanced Dialogue Automix with nested groups capability, bus-based mix-minus feeds, built-in KVM switching to bring external computer display and control to console touchscreens, and more.

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