Los Angeles, CA (October 24, 2012)-Technicolor’s Game Sound Services group has been deeply involved in the highly anticipated video game Halo 4, due out on November 6th.
In one of the largest game sound projects undertaken by the team to date, Technicolor provided its client, 343 Industries, with sound design by the staff at Technicolor’s Olive Avenue facility in Burbank, where Mark Jasper mixed the game’s cinematics. Foley was shot at Technicolor’s facility on the Paramount lot. The Burbank team also handled voice recording in the studio and on the motion capture stage, dialogue editing, casting services, mixing international versions in 11 languages, and a variety of other support tasks.
“We were thrilled to partner with 343 to help them create their game,” says Tom Hays, Technicolor’s director of Game Sound Services. “Having a chance to work closely with this deeply professional team, and bring what we do best to such a classic franchise that we all love so much, was really an incredible opportunity.”
The Halo franchise is an award-winning collection of properties that has grown into a global entertainment phenomenon. Published by Microsoft Studios, the Halo franchise of games is exclusive to the Xbox 360 video game and entertainment system and the Xbox LIVE online entertainment network. To date, more than 43 million copies of Halo games have been sold worldwide, driving more than 3.3 billion hours of gameplay by people connected to Xbox LIVE.