Verbatim's Conor Murphy Lends Audio Skills to Game Of The Year - Mixonline

Verbatim's Conor Murphy Lends Audio Skills to Game Of The Year

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Spike TV Recognizes “Red Dead Redemption� at Annual Awards

Verbatim Studios mixer Conor Murphy was honored last month as part of the audio team behind Rockstar Games’ “Red Dead Redemption,� winner of Spike TV’s Game of the Year at the 2010 Video Game Awards. The dark, Western-themed game also won three awards for best song, best original score, and best downloadable content.

Conor Murphy

Murphy engineered and mastered the in-game dialogue and worked with cut-scene dialogue and Foley as well. He was also one of the engineers to record the award-winning game's lead character. The Irish-born engineer has a long relationship with the gaming giant, having worked on titles including “Grand Theft Auto IV: Episodes from Liberty City,� the just-released “Red Dead Redemption: Undead Nightmare,� and the highly anticipated upcoming release “L.A. Noir.�

The annual awards were announced December 12th in Los Angeles at a program

hosted by Neil Patrick Harris. The high-profile show stands as one of the video game industry’s premiere events, and is recognized as a major venue for debuting the most anticipated upcoming titles.

Verbatim’s newest full-time mixer, Murphy has also worked on a wide range of projects for the studio’s clients, including agencies and brands such as Ogilvy & Mather, Launch, Time Warner Cable, and French’s.

Contact:
Jon Derengowski
212.334.5800
jon@verbatimstudios.com