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GameSoundCon to Launch Game Audio Seminar in Los Angeles

SoundCon LLC president Brian Schmidt

SoundCon LLC, based in Seattle, announces the launch of GameSoundCon, a videogame conference tailored to the professional audio community. GameSoundCon is an intensive two-day seminar for composers, sound designers and other audio professionals. It will focus on the creative, technical and business challenges that are unique to the game audio industry.

“More people are playing videogames than going out to the movies,” says Brian Schmidt (pictured), conference director and president of SoundCon LLC. “Although many schools teach music composition and sound design, few if any teach the additional skills needed to create music and sounds for interactive games. GameSoundCon attendees will learn the information critical for success in the multi-billion dollar games industry.”

GameSoundCon’s inaugural event will be held September 24 and 25 in Los Angeles at the Hyatt Regency Century City. The second GameSoundCon for 2009 will be held on November 13 and 14 in San Francisco at Pyramind Studios.

SoundCon LLC, founded by Brian Schmidt, is dedicated to education on the art, technology and business of game music and sound creation. Schmidt received the Game Audio Network Guild (G.A.N.G.) 2008 Lifetime Achievement Award and is a 23-year veteran of the game audio industry, having composed music and created sound effects for more than 130 interactive games. Schmidt also brought interactive Dolby Digital surround sound to videogames as architect of the Xbox and Xbox 360 audio systems, and frequently gives keynote addresses and technical talks within the game industry.

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